Bulk Vanderhuge

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Bulk Vanderhuge

Post  Admin on Fri Mar 11, 2011 4:56 pm

Level 16 Human Fighter (Phalanx)



Str 22 +6 (28 + 9)
Dex 15 +2
Con 20 +5 (26 +8 )
Int 14 +2
Wis 11 --
Cha 7 -2

23 Fort 10 8 5
12 Ref 5 2 5
10 Will 5 - 5

BAB 16
Init 4
Speed 30 (20)

HP 280
AC 44 (10 + 14 Armor + 9 Shield + 5 Deflection + 5 Natural + 1 Dex)

25 Melee 16 9
18 Ranged 16 2

Bill: +33/28/23/18 AB (BAB (16/11/6/1) + 1 Heirloom + 2 Focus + 9 Str +5 Enhancement) // 1d8 + 14 Damage // 20 x 3
CMB: 25 (16 BAB + 9 Str)
CMB w/ Bill 33 (16 BAB + 9 Str + 5 Enhancement + 2 G. Weapon Focus +1 Trait)
DISARM CMB w/ Bill: 49 (16 BAB + 9 Str + 5 Enhancement + 2 G. Weapon Focus + 2 Bill + 4 Imp. & Grtr. Disarm +1 Trait +10 Luck)
TRIP CMB w/ Bill: 47 (16 BAB + 9 Str + 5 Enhancement + 2 G. Weapon Focus + 4 Imp & Grtr Trip +1 Trait + 10 Luck)
BULLRUSH/OVERRUN CMB w/ Bill: 41 (16 BAB + 9 Str + 5 Enhancement + 2 G. Weapon Focus +4 Imp. & Grtr ____ +1 Trait + 4 Irresistible Advance)

CMD: 42 (10 Base + 16 BAB + 2 Dex + 9 Str +5 Deflection) ((+4 vs. bull rush, drag, overrun, and trip Phalanx Fighter) (additional +2 vs. trip, disarm, overrun, bullrush: Improved ____ feats) (additional +10 LUCK vs trip, disarm, dirty tricks that use the weapon, reposition)

Traits:
Threatening Defender: Reduces Combat Expertise penalty by 1.
Heirloom Weapon: +1 Trait bonus to AB with heirloom Bill.

Feats:
H: Combat Expertise
1: Improved Disarm
F1: Combat Reflexes
F2: Weapon Focus: Bill
3: Toughness
F4: Improved Trip
5: Power Attack
F6: Greater Disarm
7: Greater Trip
F8: Greater Weapon Focus: Bill
9: Improved Overrun
F10: Improved Bullrush
11: Cleave
F12: Great Cleave
13: Charge Through
F14: Greater Bullrush
15: Quick Bullrush
F16: Greater Overrun

Class Abilities:

Stand Firm (Ex) +4
At 2nd level, a phalanx soldier gains a +1 bonus to CMD against bull rush, drag, overrun, and trip attempts. This bonus also applies on saves against trample attacks. The bonus increases by +1 for every four levels beyond 2nd.
This ability replaces Bravery.

Phalanx Fighting (Ex)
At 3rd level, when a phalanx soldier wields a shield, he can use any polearm or spear of his size as a one-handed weapon.
This ability replaces Armor Training 1.

Ready Pike (Ex) +3, 3/Day
At 5th level, a phalanx soldier can, once per day, ready a weapon with the brace property as an immediate action, gaining a +1 bonus on attack and damage rolls. For every four levels beyond 5th, this bonus increases by +1, and he can use the ability one additional time per day. He cannot use this ability when flat-footed.
This ability replaces Weapon Training 1.

Deft Shield (Ex) -2 to penalty w/ tower shield (penalty negated)
At 7th level, the armor check penalty from a shield and the attack roll penalty are reduced by –1 for a phalanx soldier using a tower shield. At 11th level, these penalties are reduced by –2.
This ability replaces Armor Training 2 and 3.

Shield Ally (Ex)
At 9th level, when a phalanx fighter is using a heavy or tower shield, he can, as a move action, provide partial cover (+2 cover bonus to AC, +1 bonus on Reflex saves) to himself and all adjacent allies until the beginning of his next turn.
At 13th level, he can instead provide cover (+4 cover bonus to AC, +2 bonus on Reflex saves) and evasion (as a rogue) to one adjacent ally until the beginning of his next turn. This cover does not allow Stealth checks.

Irresistible Advance (Ex)
At 15th level, a phalanx fighter gains a bonus on bull rush and overrun CMB checks. This bonus depends on the type of shield used: +1 with a buckler, +2 with a light shield, +3 with a heavy shield, or +4 with a tower shield.
This ability replaces Armor Training 4.

Skills: 8

23 Climb (Str 9) 11 3
6 Craft Armor (Int 2) 1 3
2 Handle Animal (Cha -2) 1 3
17 Intimidate (Cha -2) 16 3
6 Knowledge (dungeoneering) (Int 2) 1 3
13 Knowledge (engineering) (Int 2) 8 3
11 Profession (soldier Wis -) 8 3
14 Ride (Dex 2) 9 3
19 Survival (Wis -) 16 3
13 Swim (Str 9) 1 3


Last edited by Admin on Thu Mar 08, 2012 3:36 pm; edited 20 times in total
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Re: Bulk Vanderhuge

Post  bigsillyhead on Sat Mar 12, 2011 6:49 pm

Mithral Tower Shield +5
Adamantine Full Plate +5
Adamantine Bill +5 Human Bane Dueling FG
Ring of Protection +5
Amulet of Natural Armor +5
Cloak of Resistance +5
Belt of Strength/Con +6
Tome Str +1
5 Cracked Vibrant Purple Ioun Stones (Enlarge Person X3, Protection From Evil X2)

Climbing kit
Back pack (water proof )
Bedroll
blanket (winter)
blanket ( common )
10 candles
50 ft chain
Folding chair
10 pieces chalk
Crowbar
Flint and steel
Grappling hook
Hammer
Hammock
100 ft silk rope
3 sacks
Shovel
Signal whistle
Tent ( medium )
Dice
2 bottles fine wine
smelling salts
1 pound of salt
1 pound tobacco
pipe
Read Leather Armored Butt-Flap Onesie Pajamas

112.5 GP
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