Amero Thigppen

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Amero Thigppen

Post  tip922 on Mon Mar 21, 2011 6:37 pm

Amero Thigppen
Human
Fight(archer)/Rog(sniper) 4/4
Init 11(13)
AC 19 =10+2+6+1
Speed 30
HP 92
Lang: Common, Shaaran, Elven, Sylvan, Undercommon

Str 12: 1
Dex 21(23): 5(6)
Con 16: 3
Int 16: 3
Wis 10: 0
Cha 9: -1

BAB 7/2
Melee 8/3
Range 12(13)/7(8 )

LB 16(17)/11(12) Dam 1D8+4(5): 2D6 range increment 110ft

9 Fort 5, 3, 1
11(12) Ref 5, 5(6), 1
4 Will 2, 0, 1, 1

Skills-
12 Climb 8, 1, 3, 1
12 Survival 8, 0, 3, 1
18 Acrobatics 8, 5(6), 3, 1
17 Escape Art 8, 5(6), 3
14 Perception 8, 0, 3, 2, 1
18 Stealth 8, 5(6), 3, 1
15 Know dung 8, 3, 3, 1
13 Swim 8, 1, 3, 1
12 Sen mot 8, 0, 3,1
15 Know local 8, 3, 3, 1
12 Ride 3, 5(6), 3
7 Handle Animal 5, -1, 3

Feats-
H1 PBS
F1 Rapid Shot
L1 Precise shot
F2 Focused shot
L3 Imp Init
F4 Weap Spec(LB)
L6 ManyShot
RT Weap train WF(LB)

Traits-
Reactionary +2 init
Carefully Hidden +1 will, +2 vs divination effects

Special-
Snk Att 2D6 range 50ft
Evasion
Deadly Range
: a sniper increases the range at which she can apply her sneak attack damage by 10 feet. This range increases by 10 feet for every 3 levels after 3rd. Replaces Trap sense
Accuracy: a sniper halves all range increment penalties when making ranged attacks with a bow or crossbow. Replaces Trapfinding
Hawkeye: +1 perception and bow range increment +5 ft, increases by +1 and +5ft every 4 lvls past 2nd (+2, +10ft) - replaces bravery
Trick Shot: an archer can choose one of the following combat maneuvers or actions: disarm, feint, or sunder. He can perform this action with a bow against any target within 30 feet, with a –4 penalty to his CMB. Every four levels beyond 3rd, he may choose an additional trick shot to learn. These maneuvers use up arrows as normal. - replaces armor training 1-4
Expert Archer: an archer gains a +1 bonus on attack and damage rolls with bows. This bonus increases by +1 for every four levels beyond 5th - replaces weapon training 1
Uncanny Dodge
Fast Stealth

Equip

+1 seeking LB The weapon veers toward its target, negating any miss chances that would otherwise apply, such as from concealment.
+2 belt of dex
Effcient quiver
ring of sustanence
+1 leather Armor
+1 cloak of resist
Handy haversack
feather token: floating feather x10 a pair of large wings to grow from the target and allowing her to fly (speed 30, average maneuverability) for 1 minute
potion clw x10
Ioun Stones
Cracked Dark blue rhomboid +1 competence bonus on Perception and Sense Motive checks
Cracked dusty rose prism +1 competence bonus on initiative checks
Cracked Incandescent blue sphere +1 competence bonus on one Wisdom-based skill - Survival
Cracked pale ruby Trillian +1 competence bonus on Stealth checks
Cracked Scarlet and blue sphere +1 competence bonus on one Intelligence-based skill - Know(dung)
Cracked pale blue rhomoid +1 competence bonus on one Strength-based skill - Climb
cracked mossy disk +1 competence bonus on one Knowledge skill - Local
cracked vermilion rhomoid +1 competence bonus on Acrobatics and Swim checks
Ioun Torch This item is merely a burned out, dull gray ioun stone with a continual flame spell cast upon it

3275 gp
plus 11301.08

tip922

Posts : 8
Join date : 2011-03-20

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Re: Amero Thigppen

Post  Admin on Tue Apr 03, 2012 11:37 am

Amero Thigppen, advanced
Level 17 Human
Fight(archer)/Rog(sniper) 5/12
Init 12
AC 19 =10+2+6+1
Speed 30
HP 221
Lang: Common, Shaaran, Elven, Sylvan, Undercommon

Str 12(18): 1(4)
Dex 24(30): 7(10)
Con 16(22): 3(6)
Int 16(20): 3(5)
Wis 10(14): 0(2)
Cha 9: -1

BAB 14/9/4
Melee 18/13/8
Range 24/19/14

LB 32/27/22 (14 BAB + 10 Dex + 2 Competence (Bracers) +1 Focus + 5 Enhancement)
Damage 1D8+9, 19-20X3 range increment 115ft
+ Bleeding (1 pt./round until healed, cumulative)
Rapid Shot: 30/30/25/20
ManyShot: 2 arrows fired on first shot in full attack
Focused Shot: 1 shot, standard action, add Int bonus to damage
Sneak Attack: 6d6+17, 70ft range
Ranged Disarms at -4 w/in 30ft
Sniper: after shot from hidden, make a Stealth check at -10 to remain hidden

19 Fort 4 4 6 5
24 Ref 1 8 10 5
13 Will 1 4 2 5 1 trait (extra 1 vs. divination, -2 vs. fear (Craven))

Skills- 172/174
30 Acrobatics 17 10 3
24 Climb 17 4 3
25 Craft: bowyer/fletcher 17 5 3
19 Disguise 17 -1 3
32 Escape Art 10 10 3 4 5
3 Handle Animal 1 -1 3
6 Know arcana 1 5
9 Know dung 1 5 3
7 Know geography 2 5
6 Know nature 1 5
6 Know nobility 1 5
9 Know local:BK 1 5 3
22 Perception 17 2 3
14 Ride 1 10 3
22 Sen mot 17 2 3
30 Sleight of Hand 17 10 3
55 Stealth 17 10 3 6 4 15
22 Survival 17 2 3
8 Swim 1 4 3
3 UMD 1 -1 3

Feats-
1: F1
--H1 PBS
--F1 Rapid Shot
--L1 Precise shot
2: F2
--F2 Focused shot
3: R1
--L3 Agile Maneuvers
4: F3
5: F4
--F4 Weap Spec(LB)
--L5 ManyShot
6: R2
--RT2 Weap train WF(LB)
7: R3
--L7 Skill Focus: Stealth
8: R4
--RT4 Minor Magic: Message 3/Day
9: F5
--L9 Craven
10: R5
11: R6
--L11 Stealthy
--RT6 Major Magic: Ventriloquism 2/Day
12: R7
13: R8
--L13 Improved Precise Shot
--RT8 Sniper's Eye
14: R9
15: R10
--L15 Improved Disarm
--RT10 Dispelling Strike
16: R11
17: R12
--L17 Greater Disarm
--RT12 Stealthy Sniper

Traits-
Reactionary +2 init
Carefully Hidden +1 will, +2 vs divination effects

Special-
Snk Att 6D6+17 range 70ft
Evasion
Deadly Range
: a sniper increases the range at which she can apply her sneak attack damage by 10 feet. This range increases by 10 feet for every 3 levels after 3rd. Replaces Trap sense
Accuracy: a sniper halves all range increment penalties when making ranged attacks with a bow or crossbow. Replaces Trapfinding
Hawkeye: +1 perception and bow range increment +5 ft, increases by +1 and +5ft every 4 lvls past 2nd (+2, +10ft) - replaces bravery
Trick Shot: Disarm. She can perform this action with a bow against any target within 30 feet, with a –4 penalty to CMB.
Expert Archer: an archer gains a +1 bonus on attack and damage rolls with bows. This bonus increases by +1 for every four levels beyond 5th - replaces weapon training 1
Uncanny Dodge
Improved Uncanny Dodge

Equip
Bracers of Archery (+2 Competence to AB, +1 Comp to Damage w/ bow) 25k
+5 Bleeding Keen Composite LB, Mighty +4
+1 Tome of Dex
+6 belt of Physical Perfection
Effcient quiver
ring of sustenance
Ring of Deflection
Amulet of Natural Armor
+5 leather Armor Greater Shadow Slick 62500
+5 cloak of resist
Handy haversack
feather token: floating feather x10 a pair of large wings to grow from the target and allowing her to fly (speed 30, average maneuverability) for 1 minute
potion clw x10
Goggles of Dark Vision

3275 gp
plus 11301.08
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Admin
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Join date : 2010-12-28

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