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The Lion of Thur

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The Lion of Thur Empty The Lion of Thur

Post  deadbeatbert Wed Nov 16, 2011 4:30 pm

The Lion of Thur Take_up_Arms_by_JasonEngle

Johannes Hoff

Knight of Thur, Adjutant to the Order of the Lion, wielder of Garrensfel. Defender of Thur, Her interests and Wards.

Baron Johannes Hoff is a nobleman with lineage placing him in line to the throne. An act of the Gods or man would have to intervene for this to occur, but should something happen to the King he could claim the throne for himself.

He is fiercely loyal to the Crown and should his King issue an order, regardless of its legitimacy on legal or moral grounds, it will be obeyed without question, such is his oath and duty. His feelings about the King in private circles are known; His Royal Highness is bereft of common sense and lacks the leadership required to keep Thur elevated in esteem within the Border Kingdoms.

Johannes stands a shade above six feet tall and is fairly lean. His armour is clean in style, lacking the pomp and circumstance of the ceremonial pieces other nobles in the land often adorn themselves with. As a renowned tournament fighter he is known in Thur and competing states as a fearsome foe in the joust and sword and shield arena.

He is a handsome man of tanned skin fair hair and blue eyes that amplify his smile. He is also charismatic and charming when called for and can dance with some skill. That said, when in service to the crown outside of court he is prone to drop morays and protocol, preferring to be called by name than title whenever possible, only using his status when he knows it will be beneficial to the mission.

The Lion of Thur Portfolio+3_120+Head+Study+Nathan+Fillion

Order of the Lion

The cavalier must protect the life and lands of his sovereign at all costs. He must obey the commands of his sovereign without question. He must strive to expand the power and prestige of his realm.

Level 17 Cavalier of the Lion

STR 20 (5) +4 - 24 (7)
DEX 11 (0) +1 - 12 (1)
CON 14 (2) +4 - 18 (4)
INT 12 (1)
WIS 10 (0)
CHA 18 (4) +4 - 22 (6)

HP - 212

Fort -17
Ref - 9
Will - 12

Initiative - 5

Skills (in Armour):
Bluff -12
Climb - 10
Diplomacy - 21
Handle Animal - 22 (Handle Bastion - 30)
Intimidate - 26
Know (local) - 21
Know (Nobility) - 16
Perception - 18
Profession (Tournament Figther/Jouster) - 19
Ride - 21
Sense Motive - 22
Swim - 10


Feats

Armour Proficiency Light, Medium, Heavy
Shield Proficiency Buckler, Light, Heavy
Weapon Proficiency Simple, Martial

1 - Racial Bonus Feat - Iron Will - +2 bonus on all Will saving throws.
1st Feat - Weapon Focus Lance +1 AB
Challenge 1x day
Mount Gain a mount effective as Druid's Companion
Order of the Lion
Tactician 4x per day for 10 rounds - share tactician feat with allies within 30'
Tactician - Shield Wall Adjacent allies share basic shield bonuses +1 for bucklers and small shields, +2 for heavy and tower shields.

2 - Order Ability - Lion's Call - Allies within 60' gain a +1 competence AB for 6 rounds. Frightened and Panicked allies can re-roll save.

3 - 2nd Feat - Power Attack -5 AB +10 DMG
Cavalier's Charge +4 AB on a charge - no AC penalty

4 - 1st ability point - Strength
Challenge 2x day
Expert Trainer +7 to Handle Animal checks on Mount.

5 - 3rd Feat - Trample - When you attempt to overrun an opponent while mounted, your target may not choose to avoid you. Your mount may make one hoof attack against any target you knock down, gaining the standard +4 bonus on attack rolls against prone targets.
Banner Allies: Morale Bonus +4 vs Fear +3 AB on a charge

6 - Cavalier bonus feat - Mounted Combat Make a Ride check to negate attack on Mount.

7 - 4th Feat - Lunge +5' reach -2 AC following round.
Challenge 3x day

8 - 2nd ability point - Strength
For the King - Allies within 30' gain +6 competence AB and +6 Damage for one round. - 1x per combat.

9 - 5th Feat - Improved Initiative +4 to initiative.
Greater Tactician
Escape Route Allies provoke no AoO when moving through personal adjacent spaces.

10 - Challenge 4x day

11 - 6th feat - Improved Critical - Lance Double threat range on weapon.
Mighty Charge Double threat range on weapon during a charge (3x Lance). Free Special attack if successful with no AoO.

12 - 3rd ability point - Strength
Cavalier bonus feat - Ride By Attack can continue moving in a straight line after a charge.
Demanding Challenge

13 - 7th feat - Spirited Charge Double damage on a charge
Challenge 5x day -Add cavalier's level in damage each attack - +4 dodge AC vs challenged foe. -2 AC vs other foes during challenge(Order of Lion)

14 - Greater Banner Allies: Morale Bonus: +2 vs Charm and Compulsion

15 - 8th Feat - Improved Overrun
Shield of the Liege - Adjacent allies receive +2 Shield AC bonus. Cavalier can redirect 1 attack per round on adjacent ally onto himself - cavalier loses any cover bonuses.

16 - 4th ability point - Strength
Challenge 6x day

17 - 9th feat - Charge Through - When making a charge, you can attempt to overrun one creature in the path of the charge as a free action.
Master Tactitian - May now share two teamwork feats in combat.
Coordinated Charge When an ally with this feat charges a creature that is no further away from you than your speed, you can, as an immediate action, charge that creature.


Traits:
Defender of Society +1 AC whilst wearing Medium or Heavy Armour
Chivalrous (modified to Nobility instead of History) - +1 diplomacy and knowledge nobility

Armour Class:
Total AC - 41 (45 vs Challenged foes)
Touch AC - 17 (21 vs Challenged foes)
Flat-Foot - 39

Attack Bonus:
Melee - 22
Ranged - 16
CMB/atk - 22
CMD/def - 33

Equipment:

Gauntlets of Rust - Immunity to Rust (+ Monsters) / Rusting Grasp as spell 1x day
Ring of Dexterity +1 - +1 to Dex
Ring of Protection +5 - +5 AC Deflection bonus
Belt of Physical Might - +4 to Str and Con
Headband of Alluring Charisma - +4 to Cha
Amulet of Natural Armour +3 - +3 AC Natural Bonus

Full Plate +5 Glamered, Etherealness (1x per day no time limit)
Heavy Steel Shield +5

+3 Vorpal Longsword
+5 Dragon Bane Lance Holy Vicious Dueling(FG)

The Lion of Thur Images?q=tbn:ANd9GcTglz9u1DwGxg4jhFXYKgeLIP6nRU6irYGMkZ1hSUkkzK0nA7MKDjy0i0qE
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Last edited by deadbeatbert on Sun Apr 15, 2012 12:47 am; edited 35 times in total

deadbeatbert
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The Lion of Thur Empty Re: The Lion of Thur

Post  deadbeatbert Wed Nov 16, 2011 7:51 pm

The Lion of Thur Warhorse_Illustration_DL_by_LinzArcher
Bastion
Level 15 Cavalier Mount.

STR 28 (9)
DEX 18 (4)
CON 22 (6)
INT 6 (-2)
WIS 15 (2)
CHA 11 (0)

HP - 217

Fort - 15
Ref - 13
Will - 6

Initiative - 4

Skills:
Acrobatics - 9
Perception - 11
Sense Motive - 4
Survival - 6
Swim - 13

Feats:
Endurance
Run
Lowlight Vision
Link
Light Armour Proficiency
Evasion
Improved Evasion
Devotion
Multiattack
Toughness
Improved Natural Armour x4
Improved Natural Attack – Hooves

Armour Class:
Total AC - 35
Touch AC - 13
Flat-Foot - 31

Attack Bonus:
Melee - 18
Ranged - 13
CMB/atk - 18
CMD/def - 32

Equipment:
Chain Shirt Barding +2
Horse Shoes of Speed
Military Saddle
Saddlebags -Bag of Holding 2



Last edited by deadbeatbert on Sun Mar 18, 2012 12:44 am; edited 7 times in total

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The Lion of Thur Empty Re: The Lion of Thur

Post  deadbeatbert Wed Nov 16, 2011 8:46 pm

The Lion of Thur Knight3
Francesca Baresi, Squire of the Sword


Order of the Sword

Show courage in the face of danger, mercy to those who have wronged her, and charity to the poor and the meek. She must be just and honorable at all times and in all things. She must defend her honor and, above all else, the honor of those she serves.

Level 13 Cavalier

STR 21 (5) +4 25 (7)
DEX 13 (1)
CON 16 (3)
INT 14 (2)
WIS 14 (2)
CHA 18 (4)

HP - 154

Fortitude - 14
Reflex - 11
Will - 8

Initiative - 1

Armour Class:
AC - 32
Flat - 31
Touch - 17

Attack Bonus:
Melee - 20
Ranged - 14
CMB/atk - 20
CMD/def - 31


Skills:

Bluff 4
Climb 21
Diplomacy 21
Handle Animal 20
Intimidate 18
KN: Nobility 15
KN: Religion 15
PR: Courtier14
Ride 17
Sense Motive 18
Swim 5

Feats:
Armour Proficiency Light, Medium, Heavy
Weapon Proficiency simple, Martial
Challenge 5x per Day - Issue challenge to foe - Add cavalier's level in damage each attack - +3 AB vs challenged foe whilst mounted. (Order of Sword)
Demanding Challenge Challenged foe must focus on the Cavalier.
Banner Allies: Morale Bonus +4 vs Fear +3 AB on a charge
Tactician 3x per day for 10 rounds - share tactician feat with allies within 30'
Tactician -Precise Strike Flanking allies deal an extra 1d6 Dmg..
Greater Banner Allies: Morale Bonus: +2 vs Charm and Compulsion
Mount Gain a mount effective as Druid's Companion
Order of the Sword - By My Honour - Mounted Mastery
By My Honour - +2 to chosen save whilst retaining alignment.
Mounted Mastery - +4AC vs attacks set against charge. Add Mount's STR to Dmg. Extra Mounted feat.
Mounted Mastery – Ride By Attack can continue moving in a straight line after a charge.
Expert Trainer +7 to Handle Animal checks on Mount.
Cavalier's Charge +4 AB on a charge - no AC penalty
Mighty Charge Double threat range on weapon during a charge. Free Special attack if successful with no AoO.
Greater Tactician – Outflank Flanking allies gain +4 AB and critical hits on flanked enemy provoke an extra AoO from ally.
Weapon Focus Bastard Sword +1 AB
Power Attack -3 AB +6 DMG Mounted Combat Make a Ride check to negate attack on Mount,
Weapon Specialisation –Bastard Sword +2 dmg
Improved Critical - Bastard Sword Double threat range on weapon
Combat Expertise -3AB +3AC
Improved Disarm +2 to Disarm checks, no AoO when making a Disarm, +2 to CMD vs disarms
Greater Disarm Stacked +2 to Disarm checks, disarmed weapons land 15' from foe in random direction.


Traits:
Princess
History of Heresy

Equipment:

Brilliant Bastard Sword
Bastard Sword +!
Full Plate +2
Heavy Steel Shield +2
Amulet of Natural Armour +3
Ring of Protection +3
Belt of Giant Strength +4


Last edited by deadbeatbert on Fri Nov 18, 2011 9:04 pm; edited 1 time in total

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The Lion of Thur Empty Re: The Lion of Thur

Post  deadbeatbert Fri Nov 18, 2011 8:53 pm

The Lion of Thur A_Paladin_by_SabreynFalcone


Cohort's Steed - Heavy Warhorse. Level 13 Cavalier Mount.


STR 21 (5)
DEX 17 (3)
CON 22 (6)
INT 6 (-2)
WIS 15 (2)
CHA 11 (0)

HP - 180

Fort - 13
Ref - 11
Will - 5

Initiative - 4

Skills:
Acrobatics - 9
Perception - 10
Survival - 6
Swim - 8

Feats:
Endurance
Run
Lowlight Vision
Link
Light Armour Proficiency
Evasion
Improved Evasion
Devotion
Multiattack
Toughness
Improved Natural Armour x4
Improved Natural Attack – Hooves

Armour Class
Total AC - 30
Touch AC - 12
Flat-Foot - 28

Attack Bonus:
Melee - 13
Ranged - 11
CMB/atk - 13
CMD/def - 26

Equipment:
Chain shirt Barding +2
Horse Shoes of Speed
Military Saddle
Saddlebags

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The Lion of Thur Empty Re: The Lion of Thur

Post  deadbeatbert Sat Apr 14, 2012 8:43 pm

1 - 1st Feat - Weapon Focus: Lance
Challenge 1x day
Mount
Order of the Lion
Tactician - Shield Wall

2 - Order Ability - Lion's Call

3 - 2nd Feat - Power Attack
Cavalier's Charge

4 - 1st ability point
Challenge 2x day
Expert Trainer

5 - 3rd Feat - Trample
Banner

6 - Cavalier bonus feat - Mounted Combat

7 - 4th Feat - Lunge
Challenge 3x day

8 - 2nd ability point - Strength
For the King!

9 - 5th Feat - Improved Initiative
Greater Tactician - Escape Route

10 - Challenge 4x day

11 - 6th feat - Iron Will
Mighty charge

12 - 3rd ability point
Cavalier bonus feat - Ride By attack
Demanding Challenge

13 - 7th feat - Spirited Charge
Challenge 5x day

14 - Greater Banner

15 - 8th Feat - Improved Overrun
Shield of the Liege

16 - 4th ability point
Challenge 6x day

17 - 9th feat - Charge through
Master Tactician - Co-ordinated Charge

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