Henry Cockburn

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Henry Cockburn Empty Henry Cockburn

Post  deadbeatbert on Mon Jan 06, 2014 1:49 am

Henry Cockburn Henry_zpsf3f37092
Henry Cockburn

Level 5 Human Swashbuckler
Height: 6'0"
Weight: 180lbs
Hair: Blonde short ponytail
Complexion: Ruddy


STR 16
DEX 23
CON 12
INT   16
WIS  16
CHA  16


Fortitude 8
Reflexes  13
Will        7

Armour Class


Hit Points



Trait: Heart of the Sea. +2 to Swim and Profession Sailor. Hold breath twice as long.
Trait: Pirate. +1 Swim +1 Knowledge (Geography). KG becomes class skill
Trait: River Rat. +1 trait bonus on damage rolls with a dagger and a +1 trait bonus on Swim checks. Swim is always a class skill for you.
Drawback: Overprotective. If one of your allies should fall unconscious from hit point damage, you take a –2 penalty on attack rolls and skill checks as long as you are farther than 10 feet away from your fallen ally.
Quick Draw Draw weapon as a free action
Weapon Focus: Rapier You gain a +1 bonus on all attack rolls you make using the selected weapon.
Two Weapon Fighting Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6.
Combat Expertise You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.
Two Weapon Defence When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC.
Improved Two Weapon Fighting In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a –5 penalty.
Improved Initiative You get a +4 bonus on initiative checks.
Improved Critical: Rapier When using the weapon you selected, your threat range is doubled.
Critical Focus You receive a +4 circumstance bonus on attack rolls made to confirm critical hits.

Class Abilities

Evade +3 (add to AC.) A swashbuckler is a fluid combatant, relying on quickness rather than heavy armor to deflect blows. When wearing no or light armor, the swashbuckler adds his Evade bonus to his armor class. This is considered a dodge bonus and whenever the swashbuckler is denied his Dexterity bonus to armor class he also loses his Evade bonus.
Weapon Finesse (use Dex not Str on rapier) You may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Thrust +2d6 (damage attack similar to sneak attack - flank or loss of dex bonus) The swashbuckler learns how to exploit an opening, dealing extra damage. The swashbuckler may thrust whenever his opponent is denied her Dexterity bonus to her armor class (whether the target actually has a Dexterity bonus or not) or when he flanks his opponent.
Uncanny Dodge (retain dex bonus even when flat footed) The swashbuckler retains his Dexterity bonus to armor class even when he is considered flat-footed.
Evasion (Normal saves for half damage save for no damage)
Weapon Training Light Blades (+1 to AB and DMG) Starting at 5th level, the swashbuckler can select one group of weapons. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.


Skill Base Ranks
Acrobatics Dex 17
Appraise Int 8
Bluff Cha 8
Climb Str 12
Diplomacy Cha 7
Disguise Cha 3
Escape ArtistDex 6
Handle Animal Cha 14
Heal Wis 4
Intimidate  Cha 3
Knowledge Geography Int 13
Perception Wis 8
Prof. Sailor Wis 16
Ride Dex 13
Sense MotiveWis 9
Sleight of HandDex 6
Stealth Dex 7
Survival Wis 5
Swim Str 17

Dagon - Light Horse (Combat Trained)

Nodens - Bull Mastiff (Combat Trained)

Last edited by deadbeatbert on Sun Nov 23, 2014 3:59 am; edited 5 times in total


Posts : 16
Join date : 2011-01-08

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Henry Cockburn Empty Re: Henry Cockburn

Post  deadbeatbert on Sat Nov 22, 2014 11:26 pm



Posts : 16
Join date : 2011-01-08

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